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[Review] The Darkness II

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Developer : Digital Extremes

Platforms : Microsoft Windows, PlayStation 3, Xbox 360, OS X, OnLive

Genre : FPS

Mode : Singleplayer | Multiplayer

Release Date : February 10, 2012

Description : 

The Darkness II plays similarly to its predecessor, but with the introduction of new features such as "quad wielding," a technique which allows Jackie to use both the Darkness' "Creeping Dark" tendrils and firearms simultaneously. The player has access to one Darkling, who is involved in the plot and useful in various situations. The player can use the "Creeping Dark" tendrils to slash or pick up enemies for executions or to simply throw them, or various items within the environment (parking meters, car doors, etc.) and use them as projectile weapons or shields. Each kill, discovered relic, and execution earns the player Essence, which allows players to purchase new abilities from Talent Shrines. Devouring hearts restores Jackie's health and earns Essence. Like in the previous game, Jackie loses his powers in the light, though in this game light also causes Jackie's vision to brightly blur and is coupled with a high-pitched ringing.

 

Trailer

System Requirements

- OS: Windows XP/Vista/7
- Processor: Intel Core 2 @ 2GHz / AMD Athlon 64 X2 4200+
- Memory: 1.5GB RAM 
- Hard Disk Space: 10GB
- Video Card: 256MB NVIDIA GeForce 8600 / ATI Radeon HD 2600
- Sound: DirectX Compatible
- Additional: Requires installation of Visual C++ 2008 Redistributable, DirectX and nVidia PhysX version 9.11.1107 (included with download)

 

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